@startuml
sprite $event_note [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000
000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000FFFFFFFFFFFFFF0000000000FFFF000000
000000FFFF0000FFFFFFFFFFFFFF0000000000FFFF000000
000000FFFF0000FFFFFFFFFFFFFF0000000000FFFF000000
000000FFFF0000FFFFFFFFFFFFFF0000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFF0000000000000000000000000000FFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEA10000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_EVENT_NOTE(_alias) ENTITY(rectangle,black,event_note,_alias,MATERIAL EVENT_NOTE)
!define MATERIAL_EVENT_NOTE(_alias, _label) ENTITY(rectangle,black,event_note,_label, _alias,MATERIAL EVENT_NOTE)
!define MATERIAL_EVENT_NOTE(_alias, _label, _shape) ENTITY(_shape,black,event_note,_label, _alias,MATERIAL EVENT_NOTE)
!define MATERIAL_EVENT_NOTE(_alias, _label, _shape, _color) ENTITY(_shape,_color,event_note,_label, _alias,MATERIAL EVENT_NOTE)
skinparam folderBackgroundColor<<MATERIAL EVENT_NOTE>> White
@enduml